1489
Year of the Warrior Princess
Marpenoth 28 - 30
Year of the Warrior Princess
Marpenoth 28 - 30
The group moves forward and finds itself in an immense treasure room! Unfortunately the creature guarding the treasure is stirs... It is a large undead dragon, awaken to protect its master's trove! The group spreads out to attack, out of concern for his friend, Leif tackles brother Krux to keep him out of the fight. After the battle, a well deserved rest happens, along with picking through the coins and items. They also use this time to crack the cypher found amongst the Drow bodies that were mysteriously killed. After several hours Riddick, Leif and Jax manage to make out a note from a very high level Drow leader called Emerate Qushae. It details plans to find the few remaining survivors of a fallen house called Faen Tlabbar to power some type of Epic artifact for revenge against an Elf named Elladon. Piecing together local knowledge, history, and Riddick's own back story along with the cypher, you come up with the following:
Some time ago before the Spellscar plague, an adventurer named Elladon along with his friends sacked a Drow temple deep in the underdark to recover an Elven artifact called the 'Blade of Rulers'. The artifact along with further work from that group (this group spawned no other than the god to be Singe, and the classical musical legend Zecks among several other legends) to reclaim the lost Myth Drannor from the Drow and their demon allies. The house that failed to protect the temple is named Faen Tlabar. Loth came down mightily hard on them and their descendants. They were shunned and ritually sacrificed. Several of the house managed to escape in the early years to parts across the multiverse. A large group found solice working for Graz'zt, the Ebon Lord of the Abat-Dolor, a race of demons who all look more or less like him. His realm is in the Abyss, far from the Underdark, but not far enough, even this place was attacked by the dark elves, and all members of that house taken back to be killed for nefarious purposes. The Drow now desperate for the blood of House Faen Tlabbar to power some type of unholy relic, is seeking all surviving members. The final notes from the cypher indicate they have almost completed rebuilding the relic and need just a small amount of blood, say one or two more individuals should suffice. Named in the cypher are Riddick and his father Malaggar are the next targets. The Emerate has certain rituals that tell him where members of this house are. The last know location for Riddick is said to be Skullport; his father, Neverwinter.
Still sinking in this information, the group is roused by the Justicar. It is time to move on once more! The old Dwarven ruins that have been their home for two days is now no longer safe.
On the morning of the 30th, he and Brother Krux left to lay false trails and lead the Drow away from the group's true path. The hither and dithering your paths have taken lead to virtually no where but up, misdirecting the Drow on your final destination. This may make travel safer, but it also certainly makes it longer as well.
Several Drow patrols are met and dispatched over the next few days, no major combat thankfully. The 30th however the groups luck runs low. Given directions by the Justicar they enter a strange area of the Underdark, the Justicar says this was once the lands of an insane wizard long dead, but his creations can still be found down here. Over the course of many years, most everything has been cleared out by Drow, or the odd adventuring company looking for lost treasure. Just before lunch they come across a room with floating islands as what appears the be the safest way to the other side. A fierce battle ensues with long forgotten undead, but the group manages to cross to the other side. As a footnote, Brolgar discovers a very old Dwarven corpse decked out in holy armor of the church of Moradin. He plans on studying it on the return trip out of the Underdark.
Exp - 1475
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